Magical Six-Sided Die


 * A Magical Artifact
 * Retrieved by Renaia in Session 2 off of the body of one of the assassins that attacked the Soggy Soufflé
 * Numbers 1-5 were identified by Caspen Daseris in Session 4
 * Must be rolled. Has no effect if any attempts are made to manipulate the outcome of the roll

Effects

 * One - Invisibility
 * Two - Conjure a puddle of grease
 * Three - Blinds everyone within range. First rolled in Session 2
 * Four - Cast "flight" on a random creature within 60 feet
 * Five - Everyone within 30 ft heals 3d4 hp up to their maximum hp, the rest becomes temporary hp
 * Six - Summons those fucking illusionary wolves (1 dire wolf and 2 white winter wolves). Harmless to those who know they are not real, but they can kill people who don't know that. First rolled in Session 6 and almost resulted in a TPK