Renaia

Renaia Laia Cylese Farah Faraway
 * A Player Character, played by Leah
 * Gnome Rogue
 * Has a pet raccoon, Kindo
 * Total kleptomaniac, even for just a few gold pieces. Is going to get caught attempting to steal one of these days and will probably get her hands chopped off

Background
She is the youngest scion of the Faraway Clan, a family of celebrated inventors and master illusionists, renowned throughout the gnomish homeland of Glanwenobon. Year after year spent growing up in the limelight, she became ever more certain that she wanted nothing to do with her family’s celebrity. When Renaia came of age at thirty years old, she decided to leave home to become an adventurer. She has some of her kin’s natural facility with artifice and illusion, but she never did have the patience for mechanical engineering or arcane formulas. Instead, Renaia spent time honing the skills that would help her in pursuit of lost treasures and fabled cities. Or, at the very least, those skills that would help her slip into and out of guarded places—and purses—undetected.

Renaia’s parents, Theo Theobold Faraway and Maia Melise Faraway, forbade her from leaving… which only served to reinforce her decision to sneak away in the night, telling only her brother, Glan Ganon, that she was going. Of her four siblings—the other three being Kaia Kaydie, Jelian Valo, and Meresi Maela—he is the only one who ever seemed to understand her wanderlust, or more accurately, her desire to get out of the Faraway family shadow, a shadow that stretches to the very borders of Glanwenobon, if not farther.

Though not quite proficient, Renaia made a hobby of animal handling and arcana. For as long as she's been the black sheep of the family, she has been bonding with rats, cats, and other small animals. Before setting out on her adventures, Renaia befriended a particularly cunning (to say nothing of charming) raccoon. Through the natural talent innate to forest gnomes, she is able to communicate with him, but the bond they have is much deeper than the simple rapport typical with such creatures. This raccoon's connection to Renaia is far more like that of a mage’s familiar. She's not sure how it happened, but thinks she must have imprinted on the creature somehow. He always seems to know when she needs him the most, and he never fails to come through for her. Renaia named him Kindo, and they are quite close.

It was not long before Renaia fell in with some affable companions and began getting into all manner of good-natured trouble. Given her recent escapades, she is certain she made the right decision.

Prior to the first session
Those compatriots include Tashen Dasher, a top-notch halfling sneak-thief from whom Renaia has been learning the trade; and Bogren One-Eye, a Dwarf tough who’s had her back since the night they met. Together, they have come to Port Prosper in the Wild Isles for a challenge. Together, the three rogues have decided to break into the vault of the Pirate Baron Dreadmoore and procure some of his ill-gotten riches for themselves. After meeting with Lickspe, Tashen’s contact in Port Prosper, they have all the information they need to infiltrate Dreadmoore’s villa.

More Stuff
Renaia successfully stole a mysterious glowing gemstone from Baron Dreadmore, and has reason to believe this is why the pirates attacked the ship prior to the wreck. It appears to have connections to the Surreal. The stone intrigues her greatly, and she longs to uncover its secrets. Upon arriving in her current city, she promptly joined the Family so that she can participate in the criminal underground. She also paid her dues to the Circle. Renaia wears her purple stole proudly (when it suits her, that is) and is known to juggle little flames of prestidigitation in a rather flashy way. The more she learns of magic, the more she enjoys it. She has the mysterious gem safely hidden with the Learned Circle at the moment, and seems to have managed to convince the pirates that even if she had stolen it, she certainly would have lost it in the shipwreck. She sees no conflict in enjoying membership in both organizations, though obviously her ties to the Family are not known within the Circle. It is important to note that Renaia did not set out to be a thief, but she enjoys the sport of it and is a self-admitted opportunist. She welcomes an adventure. Kindo is her closest companion, and Renaia has now bonded him as a true familiar. It turns out he is much more than a simple raccoon; he is a fey spirit!